I think it turned out pretty well. I wanted to keep it pretty low-poly so it doesn't have as many doo-dads as the concept drawing but I think I managed to capture the spirit.
Wednesday, July 25, 2007
Tuesday, July 10, 2007
3d or not 3d
I've recently been working on creating a portfolio of 3d work due to a potential job. It's something I've mostly taught myself and I haven't done it in a while so I'm a little rusty. CG is a wierd thing, it's so very technical that you can sort of lose yourself in the process and work for hours and hours without really noticing. That's a good thing, particularly if you have alot of work to do. The problem, i think, is that you can also get lost in the technical detail and sort of let the artistic aspects slip a little. It's a wierd thing, negotiating with yourself over the merits of some artistic aspect versus some technial hurdle.
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